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AI Insights · Timothy · October 2022

Top 5 Vikings Games Performance in Belgium Q3 2022

In Q3 2022, the top 5 Vikings-themed games in Belgium showed varied performance in terms of downloads, revenue, and active users. Insights from Sensor Tower reveal interesting trends for these popular apps.

Top 5 Vikings Games Performance in Belgium Q3 2022

Throughout Q3 2022, the top 5 Vikings-themed games in Belgium exhibited diverse performance metrics for downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at how these games fared on a unified platform.

Vikings: War of Clans demonstrated a fluctuating revenue pattern, peaking at approximately $7.2K in the first week of July and dipping to $1.7K by the end of the month. Revenue saw a resurgence in September, reaching around $6.5K in the first week. Weekly downloads for the game were relatively low, peaking at 433 in the last week of June and hitting a low of 156 in early September, before recovering to 336 by the end of the quarter. Active users saw a slight decline from 375 in late June to 243 by the end of July, with a notable increase to 385 by the end of September.

Lucky Buddies experienced a steady weekly revenue, peaking at approximately $2.3K in the last week of July and maintaining around $2.1K to $2.2K through August and early September. Weekly downloads showed significant fluctuations, with a peak of 2.3K in mid-July and a decline to 317 by the end of September. Active users followed a similar trend, peaking at 1.5K in mid-July and decreasing to 501 by the end of September.

Frostborn: Coop Survival had relatively modest weekly revenue, peaking at $815 in early July and experiencing a downward trend to $301 by the end of September. Downloads remained low throughout the quarter, with a peak of 58 in mid-July and a consistent average of around 33 downloads per week. Active users showed a slight decline from 170 in early July to 106 by the end of September.

Banner Saga had minimal revenue and downloads. Weekly revenue peaked at $49 in the first week of August, with several weeks showing no revenue. Downloads peaked at 11 in mid-July and remained low throughout the quarter, with a slight increase to 10 by the end of September.

Bad North: Jotunn Edition showed minimal revenue, peaking at $35 in late July and late August. Weekly downloads also remained low, peaking at 24 in late August and ending the quarter with 9 downloads in the last week of September.

For more detailed insights and analytics on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022